Initialize engine version: 5.4.0f3 (a6d8d714de6f) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 980 Ti (ID=0x17c8) Vendor: NVIDIA VRAM: 6102 MB Begin MonoManager ReloadAssembly Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll (this message is harmless) Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Common.dll (this message is harmless) Loading D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Common.dll into Unity Child Domain Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Loader.dll (this message is harmless) Loading D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Loader.dll into Unity Child Domain Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.Endless.Fantasy.dll (this message is harmless) Loading D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.Endless.Fantasy.dll into Unity Child Domain Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\clipper_library.dll (this message is harmless) Loading D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\clipper_library.dll into Unity Child Domain Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.Framework.dll (this message is harmless) Loading D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.Framework.dll into Unity Child Domain Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.dll (this message is harmless) Loading D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.dll into Unity Child Domain Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll (this message is harmless) Loading D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.West.dll (this message is harmless) Loading D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.West.dll into Unity Child Domain - Completed reload, in 0.360 seconds Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.dll (this message is harmless) Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 2560x1440 144Hz; virtual: 2560x1440 at 0,0 Initialized touch support. UnloadTime: 1.265243 ms Default codepage number is 437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.469012 ms Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 5335. Total: 0.652511 ms (FindLiveObjects: 0.153343 ms CreateObjectMapping: 0.141152 ms MarkObjects: 0.349995 ms DeleteObjects: 0.007699 ms) [AVProVideo] Initialising AVPro Video (script v1.3.9 plugin v1.3.9) on NVIDIA GeForce GTX 980 Ti/Direct3D 11.0 [level 11.0] (MT True) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [AVProVideo] Opening D:/Steam+Deserts of Kharak/steamapps/common/Endless Space 2/EndlessSpace2_Data/StreamingAssets\Movies/AMPLITUDE Studios.mp4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [AVProVideo] Using player type MF-MediaEngine-Software (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fallback handler could not load library D:/Steam+Deserts of Kharak/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libc Fallback handler could not load library D:/Steam+Deserts of Kharak/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/.\libc Fallback handler could not load library D:/Steam+Deserts of Kharak/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libc System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\Steam+Deserts of Kharak\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\Steam+Deserts of Kharak\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\Steam+Deserts of Kharak\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 MaterialKeywords is deprecated. Instead use AmplitudeMaterialEditor in the corresponding shader (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) MaterialKeywords is deprecated. Instead use AmplitudeMaterialEditor in the corresponding shader (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) Unloading 24412 unused Assets to reduce memory usage. Loaded Objects now: 46638. Total: 78.219582 ms (FindLiveObjects: 4.336924 ms CreateObjectMapping: 4.856944 ms MarkObjects: 62.833912 ms DeleteObjects: 6.190840 ms) ExpandQuadToRenderBuffer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ExpandQuadToRenderBuffer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Data.dll (this message is harmless) ExpandQuadToRenderBuffer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Disposing(True)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Reverting to default configuration (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 1 onto MeshShape Galaxy_Shape_Spiral4_Core_01, total area : 1791.46 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 1 onto MeshShape Galaxy_Shape_Spiral4_East_01, total area : 2353.332 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 1 onto MeshShape Galaxy_Shape_Spiral4_North_01, total area : 2353.332 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 1 onto MeshShape Galaxy_Shape_Spiral4_South_01, total area : 2353.332 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 1 onto MeshShape Galaxy_Shape_Spiral4_West_01, total area : 2353.332 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tweaker applies upon OverallGalaxySizeFactor : SizeScale : 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tweaker applies upon InterNodeBallMinimalDistance : InterNodeBallMinimalDistance : 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tweaker applies upon IntraNodeBallShakeDiameter : IntraNodeBallShakeDiameter : 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tweaker applies upon NodeBallSize : NodeBallSize : 3.5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying Size Factor in GridGeometryManager : 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 1 onto MeshShape Galaxy_Shape_Spiral4_Core_01, total area : 1791.46 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 1 onto MeshShape Galaxy_Shape_Spiral4_East_01, total area : 2353.332 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 1 onto MeshShape Galaxy_Shape_Spiral4_North_01, total area : 2353.332 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 1 onto MeshShape Galaxy_Shape_Spiral4_South_01, total area : 2353.332 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Applying scale 1 onto MeshShape Galaxy_Shape_Spiral4_West_01, total area : 2353.332 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : FactionVampirilis(0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : FactionCravers(1) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : FactionSophons(2) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : FactionVenetians(3) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : (4) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : (5) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : (6) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created empire : (7) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ShakeRadius : 5.25 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Removed 30 unwanted links (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Removed 0 isolated nodes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Removed 0 terminus nodes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Destroyed 10 extraneous nodes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) CreateWormholes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 5 shapes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 48 nodes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 140 links (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Created 4 wormholes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Managing connectivity with 48 nodes for target 2.6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.75 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.75 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.708333 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.666667 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.625 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.583333 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.541667 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.458333 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.416667 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.375 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.333333 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.291667 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.25 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.208333 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.166667 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.125 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.083333 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3.041667 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 2.958333 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 2.916667 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 2.875 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 2.833333 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 2.791667 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 2.75 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 2.708333 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 2.666667 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Current calculated 2.625 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Destroyed 28 links for average connectivity (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Requesting 8 isolated nodes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Creating 2 isolated nodes in Galaxy_Shape_Spiral4_Core_01 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed to spawn isolated node in shape Galaxy_Shape_Spiral4_Core_01 after 458 shape fails, 18 node prox fails and 24 link prox fails (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed to spawn isolated node in shape Galaxy_Shape_Spiral4_Core_01 after 459 shape fails, 23 node prox fails and 18 link prox fails (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Creating 2 isolated nodes in Galaxy_Shape_Spiral4_East_01 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Successfully created isolated node Generator.Items.Node 1650 in shape Galaxy_Shape_Spiral4_East_01 after 17 shape fails, 3 node prox fails and 1 link prox fails (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed to spawn isolated node in shape Galaxy_Shape_Spiral4_East_01 after 451 shape fails, 22 node prox fails and 27 link prox fails (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Creating 2 isolated nodes in Galaxy_Shape_Spiral4_North_01 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Successfully created isolated node Generator.Items.Node 1651 in shape Galaxy_Shape_Spiral4_North_01 after 112 shape fails, 8 node prox fails and 3 link prox fails (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Successfully created isolated node Generator.Items.Node 1652 in shape Galaxy_Shape_Spiral4_North_01 after 283 shape fails, 19 node prox fails and 14 link prox fails (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Creating 1 isolated nodes in Galaxy_Shape_Spiral4_South_01 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Successfully created isolated node Generator.Items.Node 1653 in shape Galaxy_Shape_Spiral4_South_01 after 114 shape fails, 5 node prox fails and 5 link prox fails (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Creating 1 isolated nodes in Galaxy_Shape_Spiral4_West_01 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Successfully created isolated node Generator.Items.Node 1654 in shape Galaxy_Shape_Spiral4_West_01 after 420 shape fails, 23 node prox fails and 33 link prox fails (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) DISTRIBUTING HOME SYSTEMS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 8 empires (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 4 useable shapes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 42 useable nodes (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Can't add 'Bag' to SortSystems because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForStrategic because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForStrategic because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Can't add 'Bag' to SelectShapeForLux because a 'Bag' is already added to the game object! A GameObject can only contain one 'Item' component. (Filename: Line: 97) Generation elapsed time 00:00:00.8305016 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Transactions.dll (this message is harmless) Platform assembly: D:\Steam+Deserts of Kharak\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Mono.Data.Tds.dll (this message is harmless) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 6817 unused Assets to reduce memory usage. Loaded Objects now: 70876. Total: 247.266602 ms (FindLiveObjects: 8.179812 ms CreateObjectMapping: 5.006759 ms MarkObjects: 198.121964 ms DeleteObjects: 35.956467 ms) Setting up 1 worker threads for Enlighten. Thread -> id: 68c -> priority: 1 Disposing(True)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Disposing(False)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Disposing(False)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)